Iron Throne Publishing products are geared player-driven story rather than the traditional referee-driven story. This has implications for setting creation and scenario creation that may not be obvious at first glance to referees more experienced with traditional, mainstream RPGs.
It also has implications for the products we create for use with Blade of the Iron Throne. If setting creation is a shared responsibility, when and how is it created?
If scenario stories are player-driven, how does the referee prepare material in advance of the game session? How much material is pre-prepared, how much is done on-the-fly?
When it comes to setting creation, Iron Throne Publishing products emphasize that less is more. The setting is not highly detailed - so that the players and referee are able to easily tailor and create aspects of the setting to their story.
When it comes to scenarios, Iron Throne Publishing products are tailored towards pre-generated player characters whose Passion Attributes are tightly linked to the scenario material.
